Playful Capitalism, or Play as an Instrument of Capital

Autores/as

DOI:

https://doi.org/10.22409/contracampo.v40i2.50103

Resumen

This article applies Gray and Suri’s concept of Ghost Work and Ekbia and Nardi’s concept of Heteromation to the analysis of Quick, Draw!, a game-like product developed by Google. The article argues that digital capitalism uses play as an instrument to make exploitative labor practices feel more engaging, while camouflaging their being work.

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Publicado

2021-09-01