Who hasn’t dreamed of being a video game player?
Coloniality and hope labor in Free Fire
DOI:
https://doi.org/10.22409/contracampo.v40i3.50495Keywords:
Game Studies, Esports, Coloniality, Hope labor, Free FireAbstract
This article seeks to understand how colonial images and imaginaries travel through games, based on advertising actions around them, and create mature conditions for the proliferation of free labor based on hope. The theme is framed from theoretical-epistemological precepts that problematize the relationship between work and leisure in video games, a phenomenon that is better understood through the lens of coloniality. The gaze focuses on the advertising strategies of Operation Chrono in Brazil, the game Free Fire, along with campaigns by major advertisers in esports and soccer. The reinforcement of the neoliberal ideology and the profitable valorization of the forms of leisure and hope of aspiring players is identified, through the reproduction of rhetoric that reiterates the colonial matrix, the precariousness, the exploitation, and asymmetries of power in the industry and the esports ecosystem.
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Copyright (c) 2021 Tarcízio Macedo, Gabriela Kurtz
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